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Mods and maps
Moderators: gordy, DaZzY, SPlith
Author Post
machine
Fri Oct 30 2009, 01:41PM

Registered Member #8
Joined: Wed Oct 28 2009, 06:10AM
Posts: 16
Hi all

Sorry for all the questions... a bit lost here
I'd like to be able to run all maps available at the moment... incuding custom maps.
Which mod to install please and how do I get the maps on our server?

Again, thanks for all the help

X fire: machine696

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DaZzY
Fri Oct 30 2009, 01:53PM


Registered Member #2
Joined: Wed Oct 21 2009, 05:50PM
Posts: 18
Hiya, i'm not 100% sure on how to do this for WAW but i'm guessing it would be the same as cod4.

You upload your maps to the folder mods/modwarfare

add a new command line in TC admin +set fs_game mods/modwarfare

then add your map to your rotation like gametype CTF map mp_custommapname.

Again i'm not 100% sure on this but i'm guessing it would be the same.

Also i heard you cannot run custom maps and stock maps on the same server in WAW but don't quote me on this as i have never played WAW online.

As i'm not sure im going to look into this to double check and tell you the correct way if i'm wrong.

[ Edited Fri Oct 30 2009, 01:55PM ]


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machine
Fri Oct 30 2009, 07:37PM

Registered Member #8
Joined: Wed Oct 28 2009, 06:10AM
Posts: 16
Thanks Dazzy... we're not in rush. Just want to know for when the time comes

X fire: machine696

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DaZzY
Fri Oct 30 2009, 08:54PM


Registered Member #2
Joined: Wed Oct 21 2009, 05:50PM
Posts: 18
Ok you had to create to folders on your server one called Mods and Usermaps (i did this for you)

To add a custom map to your server:

1. Make a folder name is usermaps called mp_mapname for example and upload the .ff and the .iwd files inside this folder.

2. Create a redirect space and folder on some web space. An example: Clicky Me
Create in this folder 2 additional folders.. mods and usermaps. Create an additional folder inside the mods folder called mymod.
Copy the folder that contain the .ff and .iwd files into the the usermaps folder (mp_kalsville is folder name and has .ff files and .iwd inside with same name)

3. Edit this into your config file.

Add/change the redirect info in this server.cfg file i.e.:

// HTTP Redirect/Downloads (0=off/1=on) Used for MODs and custom maps
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://www.myspace.com/cod5maps"
seta sv_wwwDlDisconnected "0"

also set your map rotation like this example so that your game will startup on the custom map:
set sv_mapRotation "gametype CTF map mp_mapname"


4. Create a new cmd line

+set fs_game mods/mymod

5. Restart server and you're map will load and download.

You don't have to upload the maps to a web space but if you want it to download from the server i think it's capped at 12 kb/s and if its hosted it will go a lot faster.











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machine
Sun Nov 01 2009, 08:16AM

Registered Member #8
Joined: Wed Oct 28 2009, 06:10AM
Posts: 16
Thanks Dazzy

I'll give it a go... hopefully wont mess up the server config files. lol

Cheers

X fire: machine696

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DaZzY
Mon Nov 02 2009, 05:05PM


Registered Member #2
Joined: Wed Oct 21 2009, 05:50PM
Posts: 18
If you mess anything up you can just reinstall your server and it will go back to the way you bought it in around 5 minutes.

If you need any help just ask.


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